Udemy - Learn C++ Game Development 2016 TUTORiAL

Udemy - Learn C++ Game Development 2016 TUTORiAL
Udemy - Learn C++ Game Development 2016 TUTORiAL | 1.97 GB

Learn C++ game development is a course I made for everyone who knows how to program, but doesn't know where to start with game development. The course teaches you how to use the SFML library for C++, to start working with graphics, events and sound to create a 2D game. Everything is done step by step with the help of videos, so it's easy to follow along and learn. At the end of the course you will know what you need for game programming and will be able to start making your own games.
Lecture 1
Introduction
02:34
Section 1: Lesson 1: Setup
Lecture 2
Preparing our environment
12:55
Lecture 3
Installing Visual C++
07:23
Lecture 4
Installing SFML
09:27
Section 2: Lesson 2: The window
Lecture 5
Creating The Project
11:45
Lecture 6
Creating the window
08:06
Lecture 7
Game loop
07:24
Lecture 8
Project zip file
1.4 MB
Section 3: Lesson 3: Events
Lecture 9
Keyboard Events
09:59
Lecture 10
States for events
11:41
Lecture 11
Project zip file for keyboard events and states
1.4 MB
Lecture 12
Mouse Events
11:34
Lecture 13
Project zip file for mouse events
1.4 MB
Lecture 14
Exercises
Article
Lecture 15
Solutions for exercises
12:58
Section 4: Lesson 4: Drawing or rendering
Lecture 16
Basic Shapes
15:32
Lecture 17
project zip file for simple shapes
1.4 MB
Lecture 18
Creating an image and rendering it
09:31
Lecture 19
Downloading an image and preparing it
03:57
Lecture 20
Project zip file for creating and loading images
1.7 MB
Lecture 21
Fonts and texts
07:54
Lecture 22
Project zip file for fonts
2.2 MB
Section 5: Lesson 5: Sounds and music
Lecture 23
Preparing the project
03:59
Lecture 24
Create and play sounds
07:06
Lecture 25
Project zip file for preparing the project and playing sounds
2.9 MB
Lecture 26
Playing music
05:10
Lecture 27
Project zip file for playing music
2.9 MB
Section 6: Lesson 6: Game mechanics
Lecture 28
Simple Logic
09:32
Lecture 29
Project zip file for simple logic
2.8 MB
Lecture 30
Simple Movement
12:42
Lecture 31
Project zip file for simple movement
2.8 MB
Lecture 32
Simple collision
08:59
Lecture 33
Project zip file for simple collision
2.8 MB
Section 7: Lesson 7: Creating the game "Pong"
Lecture 34
Part 1 - Resources
07:48
Lecture 35
Pong resources and project zip file for part 1
3.6 MB
Lecture 36
Part 2 - Shapes
07:46
Lecture 37
Pong project zip file for part 2
3.6 MB
Lecture 38
Part 3 - Movement
15:12
Lecture 39
Project zip file for part 3
3.6 MB
Lecture 40
Part 4 - AI And Collision
10:24
Lecture 41
Project zip file for part 4
3.6 MB
Lecture 42
Part 5 - Finish
12:34
Lecture 43
Project zip file for part 5
7.4 MB
Section 8: New content
Lecture 44
Preparing out environment on Windows
18:10
Lecture 45
Preparing out environment on Linux (Ubuntu)
14:22
Lecture 46
Main game loop
16:27
Lecture 47
Handling keyboard and mouse events
18:49
Lecture 48
Drawing basic shapes
17:56
Lecture 49
Drawing sprites
16:42
Lecture 50
Using fonts to draw text
09:09
Lecture 51
Project setup for audio
03:41
Lecture 52
Playing sound effects and music
12:01



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