Lynda com Unity 5 2D Movement in an RPG Game-ELOHiM

Lynda com Unity 5 2D Movement in an RPG Game-ELOHiM

Lynda com Unity 5 2D Movement in an RPG Game-ELOHiM
Size - 250.83 MB



RELEASE NAME....: Lynda.com.Unity.5.2D.Movement.in.an.RPG.Game-ELOHiM
RELEASE DATE....: 2016-08-08
RELEASE SIZE....: 18x15Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
Learn how to move a player on a tile-based 2D map and use that movement to
trigger eventscreating a gaming experience similar to classic RPGs. In
this course, Jesse Freeman builds upon the lessons learned in the Unity 5
2D: Random Map Generation: adding a player, moving the player from tile to
tile, and making the camera follow the movement, as well as triggering
events on the map. Jesse also shows how to add a "fog of war" effect that
reveals parts of the map as the player moves around and explores, and how
to detect and update the artwork for visited tiles.
Topics include:
* Setting up the project
* Adding and repositioning the player in the map
* Listening to movement
* Moving the player
* Triggering events from movement
* Adding fog
* Tracking visited tiles
* Expanding the player's field of view
Subjects: Developer, Games, Game Development, Game Design, Unity
Author: Jesse Freeman
Level: Intermediate
Duration: 1h 22m
Released: 8/8/2016




Lynda com Unity 5 2D Movement in an RPG Game-ELOHiM

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