V-Ray 3.40.01 for 3ds max 2014 2015 2016
V-Ray 3.40.01 for 3ds max 2014 2015 2016 | 727 MB
V-Ray for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process.
V-Ray 3.0 for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers powerful feature set, technical advances and support for open source technologies.
● New Features
Add support for 3ds Max 2017 including support for Physical Material, support for MultiTile in V-Ray RT, support for ColorMap in V-Ray RT, initial HiDPI scaling support within VFB
Enable GI by default
Add another deep output fragment merge mode, "None", where fragments are not merged at all
Add "layers" type to override material exclude list
Add refraction filter bake element
Lower tessellation rate for out-of-view hair and displaced/subdivided geometry to save RAM in heavy scenes
Move the VRayHDRI's Tiled textures options from the material editor's interface to the V-Ray's Settings tab
Print a warning if "Show GI only" is enabled
Implement a new render element that contains a denoised version of the image:
The Denoiser can take advantage of hardware acceleration
The denoised result can be adjusted after a render is complete
The denoised result is updated periodically during progressive rendering
The render elements required by the denoiser are automatically added
A new command-line tool for denoising still images and animations with frame blending
◈ V-Ray RT GPU:
Add support for Orthographic camera
Add support for bump with procedural Noise texmap
Print the memory usage in the VFB statistics
Add option to enable auto-saving to history if the render completed normally (i.e. is not aborted)
Add option to keep the VFB history folder relative to the current project path
Implemented ability to pop out and enlarge the render diagrams
Implemented different interpolation types per point in the render diagrams
Implemented motion blur clipping by the Cutter geometry for non-Mesh modes
● Bug Fixes
◈ V-Ray Light Lister
◈ V-Ray Quick settings
● The system requirements:
• Autodesk 3ds Max version 2014-2016-2017.
• Microsoft Windows 10 - XP Professional x64 (SP3 or higher).
• Intel® Pentium® 4 (64bit) or equivalent AMD® 64 processor with SSE2 technology or newer.
• 4 GB RAM (8 GB or higher recommended).
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