Tomb of Tyrants v2016 06 30c-OUTLAWS

Tomb of Tyrants v2016 06 30c-OUTLAWS

Tomb of Tyrants v2016 06 30c-OUTLAWS
Size - 39.93 MB



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.   _   __   | X        | : |        X |   __   _   .
_|_| '""::.` X        | | |        X '.::""` |_|_
\| _     `:: !        | ! |        ! ::'       |/
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'  | `                                         : |  `
| `                                        :: '_____________
-  o  u  t  l  a  w  s  -                            .::' |       ________
_______________   ______________ /\_____ _________  /\_____  |______|        `
______       | /     _     __//      /______    |/      /.-|------|
'      |      |/     |/     | /      /    _      /      /   |      |
|     _/     _/      |/      /     /    _/     _/  _ |_     |_________
|____________\ ______/______//\___________________/(_______________
.________|------|      \/             ""`                      ______       |__
._____________|                                             |      |
.                                             .      |____.
|_____________________________________________| _______.
__  _ _______   _    p r o u d l y  p r e s e n t s ,   _   _______ _  __
\ |  _       |___|___  .                         .  ___|___|       _  | /
\| !            |___| iiiiiiii:i::::::::::::::::: |___|            ! |/
.                     "'''''''''''''''''''''''"                     .
|\                Game......: Tomb of Tyrants v2016.06.30c
| \               Language..: English
|  \              Developer.: Holysoft
|___\             Disks.....: 05x.10.00MB
Platform..: WinAll
.          Date......: 17/07/2016
::.        Genre.....: Game
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|________________ .---------------.
________________ | R e l e a s e | I n f o r m a t i o n . .
|                 `----------------------------- -
2016.06.30c Change Log
Additions:
Pretty Deadly hero pack (requires Fighters and either Forge or
Baths); Elf Sohei, Dwarf Blademaster, Demon Hunter, and Every Rose
banner (+1 damage for all female characters)
There is now a separate 64-bit Windows release; previously, both
were bundled together, which caused rare issues for some users
The Codex now has a brief set of history buttons for re-visiting
recent pages
Gamma correction slider added to the options menu
Message icons can now shake when updated, or if important
"ControllerDisabled" introduced to ToTAdvanced options, for
completely disabling controller functionality
Changes:
Updated to a more recent version of the Steamworks API and its Java
wrapper
Flipped minions to the right-hand side of battles, so the slot
assignment order reads 1-2-3, as expected
Removed the klaxon; I will substitute a less obnoxious sound soon,
but in the mean time, there is a visual warning indicator now
Score and warning messages cannot be removed from the message log
Dynamic music is now "dynamic" in the sense that you might expect;
the track changes every couple of plays; previously, this option
selected a track based on which floors were built, causing most
dungeons to only play a single track repeatedly
Minions may be stationed in any slot in the Sanctum again (so your
Tyrant can take a back seat)
Merge information isn't displayed in the Codex if any of the details
are still locked
Legacy minions are no longer awarded for hero checkpoints
Rituals can now repeat so they will never be exhausted; this
generally makes them easier, as well, because simpler ones are
likely to re-appear early on
Per-kill XP awards have been diminished significantly (especially
for high-level kills); this affects both minions and heroes
Hid "Biped" trait, which is no longer used by any character or item
effects; it now only determines which characters can wear hats, so I
will be phasing it out
Fixes:
Prophecy progress wasn't always saving to the leaderboard when
appropriate (but was saving to Steam stats for achievement purposes)
Skirmisher was listed as "Leader" in Codex
Two unrelated OS X crashes involving controller issues
A crash if Java's access bridge features were only partially enabled
by another application
Checkpoints weren't immediately fortified upon starting a new game,
so heroes wouldn't always be able to teleport in appropriately
during the first wave
Completed prophecy messages weren't going away on their own
Characters would shake when healed, as though being damaged; most
noticeable when matching flesh and healing all minions at once
There was an issue with Steam cloud saves being reset, due to an API
wrapper change
Tyrant was still avoiding Sanctum fights sometimes
Scarecrow and Deep One fear attacks were behaving unpredictably
Heroes would occasionally walk right on through a checkpoint without
awaiting the next wave
Minor adjustments to the wording and positioning of several tooltips
"Fire Marshal" ending was not triggering appropriately; criteria has
been adjusted
Some controller drivers or profiles could cause controller UI
elements to flicker off and on
Epilogue listed pack unlocks in the wrong order (floors should go
first, followed by associated characters, etc.)
Original banner colors couldn't be restored once changed
Characters could ignore an elevator if there were lots of people
waiting and another on the way; resolving this should improve the
flow of characters through your dungeon
Options menu cycled banners in reverse alphabetical order
Some characters could strangely come to occupy multiple combat
slots, resulting in a crazy pile-up of characters standing in the
same spot, expecting to take the same turn; this required some
substantial re-writes, so keep an eye out for any new, bizarre
activity--thanks!
URL: http://store.steampowered.com/app/340360/
.
|________________ .---------------.
________________ | R e p a c k | N o t e s . .
|                 `----------------------------- -
|
|
|
|________________ .---------------.
________________ | I n s t a l l | I n f o r m a t i o n . .
|                 `----------------------------- -
1.> UZIP & UNRAR Game to Directory
2.> Double Click ToT to Play
3.> Play That Shit!
.
: If ya like the game, dont be a cheap bastard and buy the fucking thing =)
|________________ .---------------.
________________ | N o t e s . .
|                 `----------------------------- -
|
|
| Why are you looking here?
|
|                                                                         . :
|                    _____                                         . .: .S! |
|___________________|     |________ ____________/\  ____ ____ ____ _________|
|     _     |     |     |      _/   |      _    \|    |    |    |    ___|_
|     /     |     |     |     |     |_     _     \    |    |    |_____    |
_|___________|___________|     |______/_____|_____|\  ___________|_________|
|                         |_____|                    \/                     .
|                                                                           |
|   Greetz: ViTALiTY / HTG / VACE / ROGUE / REUNION / CRD / DVT / BrEWrRS   |
|                                                                           |
|___________________________________________________________________________|
"Badges? Badges? We don't need no stinking badges!"




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