Taking a Previz Scene to Look Development in 3ds Max and V-Ray

 Taking a Previz Scene to Look Development in 3ds Max and V-Ray




Taking a Previz Scene to Look Development in 3ds Max and V-Ray

Duration: 1h 39m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 820 MB
Genre: eLearning | Language: English | Project files Included



In this series of lessons, we'll look at techniques for creating photo-real lighting, shading and texturing using a reference image as our guide. As audiences demand greater immersion in entertainment media, adding realism to an artificially created scene is an essential part of visual effects work. The use of reference and real-world texturing is increasingly important in this process.








Starting with a previz setup and background plate, we'll add image-based lighting, displacement, and naturalistic weathering to transform a simple scene into a realistic environment ready for production.



Home Page - http://www.digitaltutors.com/tutorial/1708-Taking-a-Previz-Scene-to-Look-Development-in-3ds-Max-and-V-Ray





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